
Game design expertise for hire
Consulting • Speaking • Workshops
I help teams and studios create player-first experiences through collaboration, clarity, and iteration. With 20+ years in game design and over 50 shipped titles, I specialize in early-stage development - turning ideas into playable prototypes and guiding creative visions without taking over the steering wheel.
Why work with me?
Player-first design: I help you create clear, intuitive experiences from the very first moment
Collaborative approach: I empower teams without taking over the vision - your game stays yours
Global perspective with Southeast Asian roots: Insight into diverse audiences and emerging markets
Luna Javier is the first female game developer in the Philippines, with a career spanning over 20 years. She began with Anito: Defend A Land Enraged, the country’s first computer game, and has designed games for Anino Games, Boomzap Entertainment, and Altitude Games, where she was Design Director and co-founder. She now runs her own game design consultancy and teaches part-time at Enderun Colleges and De La Salle University.An internationally recognized speaker, game awards judge, and mentor, Luna was featured in Women in Gaming: 100 Professionals of Play, a book celebrating influential women in the global gaming industry. She actively advocates for inclusivity as a Women in Games Ambassador and serves on the leadership team of Women in Games Asia.
Whether you're an indie team, a growing studio, or a games-curious company or school, I help empower your people through creative collaboration.
⭐ Now booking consulting and paid speaking engagements for 2026!⭐
Consulting: High-impact design expertise to help you define your vision and deliver experiences players love.
Reviews of pitches, prototypes, and live builds
UX, systems, and progression evaluation
Creative direction for narrative and onboarding
Team consultations (remote or on-site)
Retainers for ongoing design partnership
Speaking: Engaging, practical talks for conferences, companies, and universities - delivered with honesty and warmth.
Keynotes on game design and creative leadership
Talks on pitching, prototyping, and design training
Sessions on studio culture and inclusive leadership
Women in games and leadership

Teaching: Beginner-friendly game design courses, on-site or remote - and no coding required.
Pitching, prototyping, and progression workshops
Creativity and conceptualization sessions
Game design and narrative courses
Custom training for schools and studios
Mentoring: Support for individuals and teams growing in games and tech, through Women in Games Asia and my own mentoring practice.
1:1 or group mentoring
Guidance for underrepresented developers
Mentorship for incubators and accelerators
Advising on building mentorship programs
If you have something else in mind, I can customize solutions to fit your goals.

Reach out and let's schedule a call to discuss your needs.
I'll get back to you as soon as I can.